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Splash Art Flowzone

This is the splash art I created for the second 10-week project of my second semester at School4Games in Hamburg. My team and I released the game “Flowzone” on August 11, 2025, after 10 weeks of hard work. In this project, I was able to take on the role of art director and lead 2D artist.
The workflow here was my first time working with greyscale to color, which I enjoyed very much and learned a lot from.

final version (colour 1)

final version (colour 1)

final version (colour 2)

final version (colour 2)

concepts

concepts

clean sketch

clean sketch

render greyscale

render greyscale

after applying gradient maps & adding clouds

after applying gradient maps & adding clouds