This is the splash art I created for the second 10-week project of my second semester at School4Games in Hamburg. My team and I released the game “Flowzone” on August 11, 2025, after 10 weeks of hard work. In this project, I was able to take on the role of art director and lead 2D artist.
The workflow here was my first time working with greyscale to color, which I enjoyed very much and learned a lot from.